M:tG card similarity search
2BB · Creature — Vampire Wizard
{1}, Discard a card: Transform Elusive Tormentor. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Elven Farsight | G | Sorcery | Scry 3, then you may reveal the top card of your library. If it's a creature card, draw a card. |
| Whirlwind of Thought | 1URW | Enchantment | Whenever you cast a noncreature spell, draw a card. |
| Blacklance Paragon | 1B | Creature — Human Knight | Flash When Blacklance Paragon enters the battlefield, target Knight gains deathtouch and lifelink until end of turn. 3/1 |
| Knight of Glory | 1W | Creature — Human Knight | Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 2/1 |
| Sally Sparrow | 2WU | Legendary Creature — Human Detective | You may cast creature spells as though they had flash. Whenever one or more other creatures you control leave the battlefield, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 2/3 |
| Ashcoat Bear | 1G | Creature — Bear | Flash (You may cast this spell any time you could cast an instant.) 2/2 |
| Hisoka's Guard | 1U | Creature — Human Wizard | You may choose not to untap Hisoka's Guard during your untap step. {1}{U}, {T}: Target creature you control other than Hisoka's Guard has shroud for as long as Hisoka's Guard remains tapped. (It can't be the target of spells or abilities.) 1/1 |
| Halimar Excavator | 1U | Creature — Human Wizard Ally | Whenever Halimar Excavator or another Ally enters the battlefield under your control, target player mills X cards, where X is the number of Allies you control. 1/3 |
| Vitality Salve | Artifact | At the beginning of the Horde's precombat main phase, reveal an additional card from the top of the Horde's library. The Horde casts that card. Hero's Reward — When Vitality Salve is put into a graveyard from anywhere, each player returns a creature card from their graveyard to the battlefield. | |
| Arms Scavenger | 1R | Creature — Human Warrior | At the beginning of your upkeep, draft a card from Arms Scavenger's spellbook, then exile it. Until end of turn, you may play that card. Equip abilities you activate cost {1} less to activate. 2/2 |