M:tG card similarity search
3R · Creature — Tiefling Peasant
Trample, myriad As long as Elturel Survivors is attacking, it gets +X/+0, where X is the number of lands defending player controls. 0/4
| Name | Mana | Type | Text |
|---|---|---|---|
| The Wretched | 3BB | Creature — Demon | At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched. 2/5 |
| War Dance | G | Enchantment | At the beginning of your upkeep, you may put a verse counter on War Dance. Sacrifice War Dance: Target creature gets +X/+X until end of turn, where X is the number of verse counters on War Dance. |
| Army Ants | 1BR | Creature — Insect | {T}, Sacrifice a land: Destroy target land. 1/1 |
| Yavimaya, Cradle of Growth | Legendary Land | Each land is a Forest in addition to its other land types. | |
| The Celestial Toymaker | WUB | Legendary Creature — Rogue Artificer | Whenever The Celestial Toymaker attacks, look at the top three cards of your library. Exile any number of them in a face-down pile and the rest in a face-up pile. Defending player chooses one of those piles. Put that pile into your hand. At the beginning of each end step, each opponent loses 2 life for each spell or ability that caused one or more players to guess or to group cards or permanents into a pile this turn. 2/4 |
| Werewolf of Ancient Hunger | Creature — Werewolf | Vigilance, trample Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger. */* | |
| Homarid Spawning Bed | UU | Enchantment | {1}{U}{U}, Sacrifice a blue creature: Create X 1/1 blue Camarid creature tokens, where X is the sacrificed creature's mana value. |
| Odious Witch | Creature — Human Warlock | Whenever Odious Witch attacks, defending player loses 1 life and you gain 1 life. 3/3 | |
| Euroakus | 4GG | Legendary Creature — Treefolk Wizard | When Euroakus enters the battlefield, create a number of 1/1 blue Human Wizard creature tokens equal to the number of differently named lands you control. {4}{G}{U}: Draw a card for each Wizard you control. They each get +1/+1 until end of turn for each card in your hand. 6/6 |
| Volatile Rig | 4 | Artifact Creature — Construct | Trample Volatile Rig attacks each combat if able. Whenever Volatile Rig is dealt damage, flip a coin. If you lose the flip, sacrifice Volatile Rig. When Volatile Rig dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player. 4/4 |