M:tG card similarity search
3UB · Legendary Creature — Human Rogue
Whenever another creature you control dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a token, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Arcus Acolyte | GW | Creature — Human Cleric Archer | Reach, lifelink Outlast {G/W} ({G/W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each other creature you control without a +1/+1 counter on it has outlast {G/W}. 2/2 |
| Infiltrator il-Kor | 4U | Creature — Kor Rogue | Shadow (This creature can block or be blocked by only creatures with shadow.) Suspend 2—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 3/1 |
| Blighted Steppe | Land | {T}: Add {C}. {3}{W}, {T}, Sacrifice Blighted Steppe: You gain 2 life for each creature you control. | |
| Legerdemain | 2UU | Sorcery | Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect lasts indefinitely.) |
| King Macar, the Gold-Cursed | 2BB | Legendary Creature — Human Noble | Inspired — Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.") 2/3 |
| Selfless Glyphweaver | 2W | Creature — Human Cleric | Exile Selfless Glyphweaver: Creatures you control gain indestructible until end of turn. 2/3 |
| Rummaging Wizard | 3U | Creature — Human Wizard | {2}{U}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) 2/2 |
| Ithilien Kingfisher | 2U | Creature — Bird | Flying When Ithilien Kingfisher dies, draw a card. 2/1 |
| Kingfisher | 3U | Creature — Bird | Flying When Kingfisher dies, draw a card. 2/2 |
| Palace Familiar | 1U | Creature — Bird | Flying When Palace Familiar dies, draw a card. 1/1 |