M:tG card similarity search
4 · Artifact
Elixir of Vitality enters the battlefield tapped. {T}, Sacrifice Elixir of Vitality: You gain 4 life. {8}, {T}, Sacrifice Elixir of Vitality: You gain 8 life.
| Name | Mana | Type | Text |
|---|---|---|---|
| Peach Garden Oath | W | Sorcery | You gain 2 life for each creature you control. |
| Spiritual Guardian | 3WW | Creature — Spirit | When Spiritual Guardian enters the battlefield, you gain 4 life. 3/4 |
| Well | W | Sorcery | You gain 2 life for each creature you control. Fuse (You may cast one or both halves of this card from your hand.) |
| Archway Angel | 5W | Creature — Angel | Flying When Archway Angel enters the battlefield, you gain 2 life for each Gate you control. 3/4 |
| Folk Medicine | 2G | Instant | You gain 1 life for each creature you control. Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Lagonna-Band Elder | 2W | Creature — Centaur Advisor | When Lagonna-Band Elder enters the battlefield, if you control an enchantment, you gain 3 life. 3/2 |
| Jedit's Dragoons | 5W | Creature — Cat Soldier | Vigilance When Jedit's Dragoons enters the battlefield, you gain 4 life. 2/5 |
| Implement of Improvement | 1 | Artifact | {W}, Sacrifice Implement of Improvement: You gain 2 life. When Implement of Improvement is put into a graveyard from the battlefield, draw a card. |
| Shu Grain Caravan | 2W | Creature — Human Soldier | When Shu Grain Caravan enters the battlefield, you gain 2 life. 2/2 |
| Shu Soldier-Farmers | 4W | Creature — Human Soldier | When Shu Soldier-Farmers enters the battlefield, you gain 4 life. 2/4 |