Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Eliminate the Impossible

1U · Instant

Investigate. Creatures your opponents control get -2/-0 until end of turn. If any of them are suspected, they're no longer suspected. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Similar cards

Color identity:
NameManaTypeText
Spiteful Banditry XRREnchantment When Spiteful Banditry enters the battlefield, it deals X damage to each creature. Whenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn.
Mammoth Growth 2GInstant Target creature gets +4/+4 until end of turn. Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
The Savant Hero Exile The Savant: Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps.
Rivalry 2REnchantment At the beginning of each player's upkeep, if that player controls more lands than each other player, Rivalry deals 2 damage to them.
Liliana, Death Wielder 5BBLegendary Planeswalker — Liliana [+2]: Put a -1/-1 counter on up to one target creature. [−3]: Destroy target creature with a -1/-1 counter on it. [−10]: Return all creature cards from your graveyard to the battlefield. Loyalty 5
Tortoise Formation 3UInstant Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
Hardy Outlander 1GLegendary Enchantment — Background Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, another target creature you control gets +X/+X until end of turn, where X is this creature's power."
One-Clown Band 1RArtifact Creature — Clown Robot Bard {2}{R}: Target Robot gets +2/+0 until end of turn. 1/3
Animus of Night's Reach Enchantment Creature — Spirit Menace (This creature can't be blocked except by two or more creatures.) Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard. 0/4
Ravenloft Adventurer 3BCreature — Human Rogue Assassin When Ravenloft Adventurer enters the battlefield, you take the initiative. If a creature an opponent controls would die, instead exile it and put a hit counter on it. Whenever Ravenloft Adventurer attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it. 3/4
Page 163