Card Codex

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17 May 2024: Card library updated.

Elesh Norn, Grand Cenobite

5WW · Legendary Creature — Phyrexian Praetor

Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2. 4/7

Similar cards

Color identity:
NameManaTypeText
Gate Smasher 3Artifact — Equipment Gate Smasher can be attached only to a creature with toughness 4 or greater. Equipped creature gets +3/+0 and has trample. Equip {3}
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Sea Monster 4UUCreature — Serpent Sea Monster can't attack unless defending player controls an Island. 6/6
Cavalry Drillmaster 1WCreature — Human Knight When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) 2/1
Cenn's Tactician WCreature — Kithkin Soldier {W}, {T}: Put a +1/+1 counter on target Soldier creature. Each creature you control with a +1/+1 counter on it can block an additional creature each combat. 1/1
Mephit's Enthusiasm 1RSorcery Mephit's Enthusiasm deals 4 damage to target creature or planeswalker. If excess damage was dealt this way, note that excess damage, then you get a one-time boon with "When you cast a creature spell, it perpetually gets +X/+0, where X is the noted number."
The Weatherseed Treaty 2GEnchantment — Saga Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. II — Create a 1/1 green Saproling creature token. III — Domain — Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.
Squirming Mass 1BCreature — Horror Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) 1/1
Fleetfoot Panther 1GWCreature — Cat Flash When Fleetfoot Panther enters the battlefield, return a green or white creature you control to its owner's hand. 3/4
Dust Corona REnchantment — Aura Enchant creature Enchanted creature gets +2/+0 and can't be blocked by creatures with flying.
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