M:tG card similarity search
1G · Instant
Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.
| Name | Mana | Type | Text |
|---|---|---|---|
| Fen Hauler | 6B | Creature — Insect | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Fen Hauler can't be blocked by artifact creatures. 5/5 |
| Fabled Passage | Land | {T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land. | |
| Battlefront Krushok | 4G | Creature — Beast | Battlefront Krushok can't be blocked by more than one creature. Each creature you control with a +1/+1 counter on it can't be blocked by more than one creature. 3/4 |
| Infiltration Lens | 1 | Artifact — Equipment | Whenever equipped creature becomes blocked by a creature, you may draw two cards. Equip {1} |
| Warriors of Tiamat | 4R | Creature — Dragon Warrior | Haste Double team 4/2 |
| Cephalid Scout | 1U | Creature — Cephalid Wizard Scout | Flying {2}{U}, Sacrifice a land: Draw a card. 1/1 |
| Pillage | 1RR | Sorcery | Destroy target artifact or land. It can't be regenerated. |
| Seshiro's Living Legacy | Enchantment Creature — Snake Warrior | Vigilance, haste 5/5 | |
| Mantis Rider | URW | Creature — Human Monk | Flying, vigilance, haste 3/3 |
| Rainbow Dash | 1RW | Legendary Creature — Pegasus | Flying, haste Whenever a creature you control with flying and/or haste attacks, you get 20% cooler. (You start at 0% coolness.) Sonic Rainboom — {T}: If you're at least 100% cool, add {W}{U}{B}{R}{G}, draw a card, and reset your coolness. 2/2 |