Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Elemental Uprising

1G · Instant

Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.

Similar cards

Color identity:
NameManaTypeText
Amrou Seekers 2WCreature — Kithkin Rebel Amrou Seekers can't be blocked except by artifact creatures and/or white creatures. 2/2
Trap Runner 2WWCreature — Human Soldier {T}: Target unblocked attacking creature becomes blocked. Activate only during combat after blockers are declared. (This ability works on creatures that can't be blocked.) 2/3
Dread Warlock 1BBCreature — Human Wizard Warlock Dread Warlock can't be blocked except by black creatures. 2/2
Harbor Bandit 2BCreature — Human Rogue Harbor Bandit gets +1/+1 as long as you control an Island. {1}{U}: Harbor Bandit can't be blocked this turn. 2/2
Frenetic Raptor 5RCreature — Dinosaur Beast Beasts can't block. 6/6
Dredge BInstant Sacrifice a creature or land. Draw a card.
Flow of Maggots 2BCreature — Insect Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Flow of Maggots can't be blocked by non-Wall creatures. 2/2
The Lost and the Damned 1UREnchantment Whenever a land enters the battlefield under your control from anywhere other than your hand or you cast a spell from anywhere other than your hand, create a 3/3 red Spawn creature token.
Earthblighter 1BCreature — Human Cleric {2}{B}, {T}, Sacrifice a Goblin: Destroy target land. 1/1
Territorial Maro 4GCreature — Elemental Domain — Territorial Maro's power and toughness are each equal to twice the number of basic land types among lands you control. */*
Page 147