Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Elemental Bond

2G · Enchantment

Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card.

Similar cards

Color identity:
NameManaTypeText
It That Heralds the End 1CCreature — Eldrazi Drone Colorless spells you cast with mana value 7 or greater cost {1} less to cast. Other colorless creatures you control get +1/+1. 2/2
Kasla, the Broken Halo 3URWLegendary Creature — Angel Ally Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, vigilance, haste Whenever you cast another spell that has convoke, scry 2, then draw a card. 5/4
Akoum Stonewaker 1RCreature — Human Shaman Landfall — Whenever a land enters the battlefield under your control, you may pay {2}{R}. If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step. 2/1
Blue Sun's Zenith XUUUInstant Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
Evidence Examiner GUCreature — Merfolk Detective At the beginning of combat on your turn, you may collect evidence 4. (Exile cards with total mana value 4 or greater from your graveyard.) Whenever you collect evidence, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 2/2
Nantuko Cultivator 3GCreature — Insect Druid When Nantuko Cultivator enters the battlefield, you may discard any number of land cards. Put that many +1/+1 counters on Nantuko Cultivator and draw that many cards. 2/2
Yusri, Fortune's Flame 1URLegendary Creature — Efreet Flying Whenever Yusri, Fortune's Flame attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yusri deals 2 damage to you. If you won five flips this way, you may cast spells from your hand this turn without paying their mana costs. 2/3
Chittering Harvester 5BCreature — Nightmare Mutate {4}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, each opponent sacrifices a creature. 4/6
Mind 4UUInstant Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw two cards.
Irencrag Pyromancer 2RCreature — Human Wizard Whenever you draw your second card each turn, Irencrag Pyromancer deals 3 damage to any target. 0/4
Page 291