M:tG card similarity search
6B · Sorcery
Target player draws X cards and loses X life, where X is the number of cards in their graveyard.
Name | Mana | Type | Text |
---|---|---|---|
Entreat the Dead | XXBBB | Sorcery | Return X target creature cards from your graveyard to the battlefield. Miracle {X}{B}{B} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) |
Breakthrough | XU | Sorcery | Draw four cards, then choose X cards in your hand and discard the rest. |
Scourge of Fleets | 5UU | Creature — Kraken | When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control. 6/6 |
Dawnglow Infusion | XG/W | Sorcery | You gain X life if {G} was spent to cast this spell and X life if {W} was spent to cast this spell. (Do both if {G}{W} was spent.) |
Rise of the Dread Marn | 2B | Instant | Create X 2/2 black Zombie Berserker creature tokens, where X is the number of nontoken creatures that died this turn. Foretell {B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
Sardian Cliffstomper | 1R | Creature — Minotaur Barbarian | As long as it's your turn and you control four or more Mountains, Sardian Cliffstomper gets +X/+0, where X is the number of Mountains you control. 0/4 |
Call the Coppercoats | 2W | Instant | Strive — This spell costs {1}{W} more to cast for each target beyond the first. Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control. |
Synod Artificer | 2U | Creature — Vedalken Artificer | {X}, {T}: Tap X target noncreature artifacts. {X}, {T}: Untap X target noncreature artifacts. 1/2 |
Reap the Past | XRG | Sorcery | Return X cards at random from your graveyard to your hand. Exile Reap the Past. |
Themberchaud | 4RRR | Legendary Creature — Dragon | Trample When Themberchaud enters the battlefield, he deals X damage to each other creature without flying and each player, where X is the number of Mountains you control. You may exert Themberchaud as he attacks. When you do, he gains flying until end of turn. (An exerted creature won't untap during your next untap step.) 5/5 |