M:tG card similarity search
2 · Creature — Eldrazi
Whenever another colorless creature enters the battlefield under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn. 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Phyrexian Ghoul | 2B | Creature — Phyrexian Zombie | Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn. 2/2 |
| Frogkin Kidnapper | 1B | Creature — Frog Rogue | When Frogkin Kidnapper enters the battlefield, target opponent reveals their hand. Choose a nonland card from it. Ransom that card. (Exile it. Its owner may pay {3} at any time to return it to their hand.) 2/1 |
| Invasion of Kaldheim | 3R | Battle — Siege | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Kaldheim enters the battlefield, exile all cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way. |
| Shipwreck Looter | 1U | Creature — Human Pirate | Raid — When Shipwreck Looter enters the battlefield, if you attacked this turn, you may draw a card. If you do, discard a card. 2/1 |
| Markov Crusader | 4B | Creature — Vampire Knight | Lifelink Markov Crusader has haste as long as you control another Vampire. 4/3 |
| Tolaria | Legendary Land | {T}: Add {U}. {T}: Target creature loses banding and all "bands with other" abilities until end of turn. Activate only during any upkeep step. | |
| Festercreep | 1B | Creature — Elemental | Festercreep enters the battlefield with a +1/+1 counter on it. {1}{B}, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn. 0/0 |
| Chandra's Pyreling | 1R | Creature — Elemental Lizard | Whenever a source you control deals noncombat damage to an opponent, Chandra's Pyreling gets +1/+0 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.) 1/3 |
| Kindred Discovery | 3UU | Enchantment | As Kindred Discovery enters the battlefield, choose a creature type. Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. |
| Awaken the Sleeper | 3R | Sorcery | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If it's equipped, you may destroy all Equipment attached to that creature. |