M:tG card similarity search
4UUU · Creature — Spawn
At the beginning of your upkeep, unless you sacrifice an Island, sacrifice Elder Spawn and it deals 6 damage to you. Elder Spawn can't be blocked by red creatures. 6/6
| Name | Mana | Type | Text |
|---|---|---|---|
| Pharika's Cure | BB | Instant | Pharika's Cure deals 2 damage to target creature and you gain 2 life. |
| Sorin's Thirst | BB | Instant | Sorin's Thirst deals 2 damage to target creature and you gain 2 life. |
| Vicious Hunger | BB | Sorcery | Vicious Hunger deals 2 damage to target creature and you gain 2 life. |
| Copper Carapace | 1 | Artifact — Equipment | Equipped creature gets +2/+2 and can't block. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
| Wormwood Dryad | 2G | Creature — Dryad | {G}: Wormwood Dryad gains forestwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Forest.) {B}: Wormwood Dryad gains swampwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Swamp.) 3/1 |
| Mirror Universe | 6 | Artifact | {T}, Sacrifice Mirror Universe: Exchange life totals with target opponent. Activate only during your upkeep. |
| Parch | 1R | Instant | Choose one — • Parch deals 2 damage to any target. • Parch deals 4 damage to target blue creature. |
| Dance of Many | UU | Enchantment | When Dance of Many enters the battlefield, create a token that's a copy of target nontoken creature. When Dance of Many leaves the battlefield, exile the token. When the token leaves the battlefield, sacrifice Dance of Many. At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}. |
| Erhnam Djinn | 3G | Creature — Djinn | At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.) 4/5 |
| Blazing Volley | R | Sorcery | Blazing Volley deals 1 damage to each creature your opponents control. |