Card Codex

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17 May 2024: Card library updated.

Elder Land Wurm

4WWW · Creature — Dragon Wurm

Defender, trample When Elder Land Wurm blocks, it loses defender. 5/5

Similar cards

Color identity:
NameManaTypeText
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Faultgrinder 6RCreature — Elemental Trample When Faultgrinder enters the battlefield, destroy target land. Evoke {4}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 4/4
Riptide Turtle 1UCreature — Turtle Flash Defender 0/5
Palace Guard 2WCreature — Human Soldier Palace Guard can block any number of creatures. 1/4
Daring Discovery 4RSorcery Up to three target creatures can't block this turn. Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Fog on the Barrow-Downs 2WEnchantment — Aura Enchant creature Enchanted creature is a Spirit and can't attack or block. (It loses all other creature types.)
Mindstab Thrull 1BBCreature — Thrull Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards. 2/2
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