M:tG card similarity search
· Legendary Land
{T}: Add {W}. {W}, {T}: Prevent the next 2 damage that would be dealt to target legendary creature this turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Crypt of the Eternals | Land | When Crypt of the Eternals enters the battlefield, you gain 1 life. {T}: Add {C}. {1}, {T}: Add {U}, {B}, or {R}. | |
| Ulvenwald Captive | 1G | Creature — Werewolf Horror | Defender {T}: Add {G}. {5}{G}{G}: Transform Ulvenwald Captive. 1/2 |
| Omen of the Forge | 1R | Enchantment | Flash When Omen of the Forge enters the battlefield, it deals 2 damage to any target. {2}{R}, Sacrifice Omen of the Forge: Scry 2. |
| Sloppity Bilepiper | 3B | Creature — Demon | Jolly Gutpipes — {2}, {T}, Sacrifice a creature: The next creature spell you cast this turn has cascade. (When you cast your next creature spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 3/3 |
| Riveteers Decoy | 1G | Creature — Human Warrior | Riveteers Decoy must be blocked if able. Blitz {3}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 3/1 |
| Burning Cloak | R | Sorcery | Target creature gets +2/+0 until end of turn. Burning Cloak deals 2 damage to that creature. |
| Access Tunnel | Land | {T}: Add {C}. {3}, {T}: Target creature with power 3 or less can't be blocked this turn. | |
| Frost Giant | 3RRR | Creature — Giant | Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) 4/4 |
| Ignoble Hierarch | G | Creature — Goblin Shaman | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {B}, {R}, or {G}. 0/1 |
| Glen Elendra | Plane — Lorwyn | At end of combat, you may exchange control of target creature you control that dealt combat damage to a player this combat and target creature that player controls. Whenever chaos ensues, gain control of target creature you own. |