M:tG card similarity search
· Legendary Land
{T}: Add {W}. {W}, {T}: Prevent the next 2 damage that would be dealt to target legendary creature this turn.
Name | Mana | Type | Text |
---|---|---|---|
Staggershock | 2R | Instant | Staggershock deals 2 damage to any target. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Thrashing Wumpus | 3BB | Creature — Beast | {B}: Thrashing Wumpus deals 1 damage to each creature and each player. 3/3 |
Rootwater Hunter | 2U | Creature — Merfolk | {T}: Rootwater Hunter deals 1 damage to any target. 1/1 |
Retributive Wand | 3 | Artifact | {3}, {T}: Retributive Wand deals 1 damage to any target. When Retributive Wand is put into a graveyard from the battlefield, it deals 5 damage to any target. |
Indoraptor, the Perfect Hybrid | 1B/GR | Legendary Creature — Dinosaur Mutant | Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) Menace Enrage — Whenever Indoraptor, the Perfect Hybrid is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature. 3/1 |
Thunderous Wrath | 4RR | Instant | Thunderous Wrath deals 5 damage to any target. Miracle {R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) |
Igneous Inspiration | 2R | Sorcery | Igneous Inspiration deals 3 damage to any target. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
Chainflinger | 3R | Creature — Beast | {1}{R}, {T}: Chainflinger deals 1 damage to any target. Threshold — {2}{R}, {T}: Chainflinger deals 2 damage to any target. Activate only if seven or more cards are in your graveyard. 2/2 |
Wings of Hubris | 2 | Artifact — Equipment | Equipped creature has flying. Sacrifice Wings of Hubris: Equipped creature can't be blocked this turn. Sacrifice it at the beginning of the next end step. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Fiery Temper | 1RR | Instant | Fiery Temper deals 3 damage to any target. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |