M:tG card similarity search
· Legendary Land
{T}: Add {W}. {W}, {T}: Prevent the next 2 damage that would be dealt to target legendary creature this turn.
Name | Mana | Type | Text |
---|---|---|---|
Spawn-Gang Commander | 3RR | Creature — Eldrazi Goblin | Devoid (This card has no color.) When you cast this spell, create three 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this creature: Add {C}." {1}{C}, Sacrifice an Eldrazi: Spawn-Gang Commander deals 2 damage to any target. 2/2 |
Silverstorm Samurai | 4WW | Creature — Fox Samurai | Flash Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) 3/3 |
Living Artifact | G | Enchantment — Aura | Enchant artifact Whenever you're dealt damage, put that many vitality counters on Living Artifact. At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life. |
Hexgold Slash | R | Instant | Hexgold Slash deals 2 damage to target creature. If that creature has toxic, Hexgold Slash deals 4 damage to that creature instead. |
Puncture Blast | 2R | Instant | Wither (This deals damage to creatures in the form of -1/-1 counters.) Puncture Blast deals 3 damage to any target. |
Fire Imp | 2R | Creature — Imp | When Fire Imp enters the battlefield, it deals 2 damage to target creature. 2/1 |
Molten Impact | 1R | Sorcery | Molten Impact deals 4 damage to target creature or planeswalker. If excess damage was dealt this way, note that excess damage, then you get a one-time boon with "When you cast an instant or sorcery spell, this boon deals damage equal to the noted number to target creature or planeswalker an opponent controls." |
Skeleton Archer | 3B | Creature — Skeleton Archer | When Skeleton Archer enters the battlefield, it deals 1 damage to any target. 3/3 |
Aladdin's Ring | 8 | Artifact | {8}, {T}: Aladdin's Ring deals 4 damage to any target. |
Assault | R | Sorcery | Assault deals 2 damage to any target. |