Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Eerie Procession

2U · Sorcery — Arcane

Search your library for an Arcane card, reveal that card, put it into your hand, then shuffle.

Similar cards

Color identity:
NameManaTypeText
Rootpath Purifier 3GCreature — Elf Druid Lands you control and land cards in your library are basic. 3/4
Genesis Hydra XGGCreature — Plant Hydra When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library. Genesis Hydra enters the battlefield with X +1/+1 counters on it. 0/0
Ancestral Knowledge 1UEnchantment Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Ancestral Knowledge enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order. When Ancestral Knowledge leaves the battlefield, shuffle your library.
Audacious Swap 3RInstant Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.) The owner of target nonenchantment permanent shuffles it into their library, then exiles the top card of their library. If it's a land card, they put it onto the battlefield. Otherwise, they may cast it without paying its mana cost.
Vivien's Talent 1GGEnchantment — Aura Enchant planeswalker Enchanted planeswalker has "[+1]: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order." Whenever a nontoken creature enters the battlefield under your control, put a loyalty counter on enchanted planeswalker.
Truth or Dare 1UUSorcery Target opponent chooses one — • Truth — That player plays with their hand revealed for the rest of the game. • Dare — Mill all but the bottom ten cards of that player's library. (To mill, put the top card of that library into its owner's graveyard.)
Arcane Infusion URInstant Look at the top four cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Flashback {3}{U}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Parcelbeast 2GUCreature — Elemental Beast Mutate {G}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) {1}, {T}: Look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand. 2/4
Skyclave Invader Creature — Phyrexian Merfolk Scout Flying When this creature transforms into Skyclave Invader, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand. 2/4
Unmask 3BSorcery You may exile a black card from your hand rather than pay this spell's mana cost. Target player reveals their hand. You choose a nonland card from it. That player discards that card.
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