Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Edge of the Divinity

W/B · Enchantment — Aura

Enchant creature As long as enchanted creature is white, it gets +1/+2. As long as enchanted creature is black, it gets +2/+1.

Similar cards

Color identity:
NameManaTypeText
Hyalopterous Lemure 4BCreature — Spirit {0}: Hyalopterous Lemure gets -1/-0 and gains flying until end of turn. 4/3
Paragon of Modernity 4Artifact Creature — Angel Warrior Flying {3}: Paragon of Modernity gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead. 2/2
Urban Burgeoning GEnchantment — Aura Enchant land Enchanted land has "Untap this land during each other player's untap step."
Prismatic Ward 1WEnchantment — Aura Enchant creature As Prismatic Ward enters the battlefield, choose a color. Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.
Ward of Lights WWEnchantment — Aura You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature As Ward of Lights enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights.
Vulshok Gauntlets 2Artifact — Equipment Equipped creature gets +4/+2 and doesn't untap during its controller's untap step. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Titanic Ultimatum RRGGGWWSorcery Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink.
Crew Captain BRGCreature — Human Warrior Haste Crew Captain has indestructible as long as it entered the battlefield this turn. 4/2
Spire Mangler 2BCreature — Insect Flash Flying When Spire Mangler enters the battlefield, target creature with flying you control gets +2/+0 until end of turn. 2/1
Inspiring Unicorn 2WWCreature — Unicorn Whenever Inspiring Unicorn attacks, creatures you control get +1/+1 until end of turn. 2/2
Page 358