Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Edge of the Divinity

W/B · Enchantment — Aura

Enchant creature As long as enchanted creature is white, it gets +1/+2. As long as enchanted creature is black, it gets +2/+1.

Similar cards

Color identity:
NameManaTypeText
Painsmith 1BCreature — Human Artificer Whenever you cast an artifact spell, you may have target creature get +2/+0 and gain deathtouch until end of turn. 2/1
Dread of Night BEnchantment White creatures get -1/-1.
Leeching Lurker Creature — Leech Horror Lifelink Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4
Icatian Lieutenant WWCreature — Human Soldier {1}{W}: Target Soldier creature gets +1/+0 until end of turn. 1/2
Triumphant Reckoning 6WWWSorcery Return all artifact, enchantment, and planeswalker cards from your graveyard to the battlefield.
Barbarian Bully 2RCreature — Human Barbarian Discard a card at random: Barbarian Bully gets +2/+2 until end of turn unless a player has Barbarian Bully deal 4 damage to them. Activate only once each turn. 2/2
Darksteel Mutation 1WEnchantment — Aura Enchant creature Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.
Fortress Cyclops 3RWCreature — Cyclops Soldier Whenever Fortress Cyclops attacks, it gets +3/+0 until end of turn. Whenever Fortress Cyclops blocks, it gets +0/+3 until end of turn. 3/3
Aurelia, Exemplar of Justice 2RWLegendary Creature — Angel Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white. 2/5
Dawnhart Wardens 1GWCreature — Human Warlock Vigilance Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn. 3/3
Page 340