M:tG card similarity search
3UU · Sorcery
Choose target creature you control. Each other creature you control becomes a copy of it until end of turn, except those creatures aren't legendary.
| Name | Mana | Type | Text | 
|---|---|---|---|
| Tyranid Prime | 1GU | Creature — Tyranid | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Synapse Creature — Other creatures you control have evolve. 0/4 | 
| Essence of the Wild | 3GGG | Creature — Avatar | Creatures you control enter the battlefield as a copy of Essence of the Wild. 6/6 | 
| Malamet Battle Glyph | G | Sorcery | Choose target creature you control and target creature you don't control. If the creature you control entered the battlefield this turn, put a +1/+1 counter on it. Then those creatures fight each other. | 
| Khalni Ambush | 2G | Instant | Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) | 
| Pounce | 1G | Instant | Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) | 
| Prey Upon | G | Sorcery | Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) | 
| Corporeal Projection | UR | Sorcery | Target creature you control gains myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Overload {3}{U}{U}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") | 
| Wrap in Vigor | 1G | Instant | Regenerate each creature you control. | 
| Shapesharer | 1U | Creature — Shapeshifter | Changeling (This card is every creature type.) {2}{U}: Target Shapeshifter becomes a copy of target creature until your next turn. 1/1 | 
| Go for Blood | 1R | Sorcery | Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) Cycling {1} ({1}, Discard this card: Draw a card.) |