Card Codex

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17 May 2024: Card library updated.

Echo Circlet

2 · Artifact — Equipment

Equipped creature can block an additional creature each combat. Equip {1}

Similar cards

Color identity:
NameManaTypeText
By Elspeth's Command 2WEnchantment At the beginning of combat on your turn, choose one that wasn't chosen during your last combat — • Up to one target Soldier perpetually gets +1/+1 and gains flying. • Choose a Soldier card in your hand. It perpetually gets +1/+1 and gains vigilance. • Create a 1/1 colorless Soldier artifact creature token.
Utopia Vow 1GEnchantment — Aura Enchant creature Enchanted creature can't attack or block. Enchanted creature has "{T}: Add one mana of any color."
Sigarda's Summons 4WWEnchantment Creatures you control with +1/+1 counters on them have base power and toughness 4/4, have flying, and are Angels in addition to their other types.
Decorated Griffin 4WCreature — Griffin Flying {1}{W}: Prevent the next 1 combat damage that would be dealt to you this turn. 2/3
Wormfang Crab 3UCreature — Nightmare Crab Wormfang Crab can't be blocked. When Wormfang Crab enters the battlefield, an opponent chooses a permanent you control other than Wormfang Crab and exiles it. When Wormfang Crab leaves the battlefield, return the exiled card to the battlefield under its owner's control. 3/6
Rolling Stones 1WEnchantment Wall creatures can attack as though they didn't have defender.
Alela, Cunning Conqueror 2UBLegendary Creature — Faerie Warlock Flying Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying. Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls. 2/4
Maelstrom Archangel WUBRGCreature — Angel Flying Whenever Maelstrom Archangel deals combat damage to a player, you may cast a spell from your hand without paying its mana cost. 5/5
Hungering Hydra XGCreature — Hydra Hungering Hydra enters the battlefield with X +1/+1 counters on it. Hungering Hydra can't be blocked by more than one creature. Whenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.) 0/0
Magus Lucea Kane 1GURLegendary Creature — Human Tyranid Wizard Spiritual Leader — At the beginning of combat on your turn, put a +1/+1 counter on target creature. Psychic Stimulus — {T}: Add {C}{C}. When you next cast a spell with {X} in its mana cost or activate an ability with {X} in its activation cost this turn, copy that spell or ability. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) 1/1
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