M:tG card similarity search
2 · Artifact — Equipment
Equipped creature can block an additional creature each combat. Equip {1}
| Name | Mana | Type | Text |
|---|---|---|---|
| Jarsyl, Dark Age Scion | 1RG | Legendary Creature — Human Wizard | Starting intensity 1 At the beginning of combat on your turn, you may cast a spell with mana value equal to Jarsyl, Dark Age Scion's intensity from your graveyard without paying its mana cost. If you do, Jarsyl intensifies by 1. 3/3 |
| Trygon Prime | 2GU | Creature — Tyranid | Subterranean Assault — Whenever Trygon Prime attacks, put a +1/+1 counter on it and a +1/+1 counter on up to one other target attacking creature. That creature can't be blocked this turn. 4/4 |
| Razzle-Dazzler | 1U | Creature — Human Wizard | Whenever you cast your second spell each turn, put a +1/+1 counter on Razzle-Dazzler. It can't be blocked this turn. 1/2 |
| Vorpal Sword | B | Artifact — Equipment | Equipped creature gets +2/+0 and has deathtouch. {5}{B}{B}{B}: Until end of turn, Vorpal Sword gains "Whenever equipped creature deals combat damage to a player, that player loses the game." Equip {B}{B} |
| Skirk Commando | 1RR | Creature — Goblin | Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls. Morph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/1 |
| Demonic Torment | 2B | Enchantment — Aura | Enchant creature Enchanted creature can't attack. Prevent all combat damage that would be dealt by enchanted creature. |
| Blink Dog | 2W | Creature — Dog | Double strike Teleport — {3}{W}: Blink Dog phases out. (Treat it and anything attached to it as though they don't exist until your next turn.) 1/1 |
| Delirium | 1BR | Instant | Cast this spell only during an opponent's turn. Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn. |
| Orochi Ranger | 1G | Creature — Snake Warrior Ranger | Whenever Orochi Ranger deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. 2/1 |
| Determined Iteration | 1R | Enchantment | At the beginning of combat on your turn, populate. The token created this way gains haste. Sacrifice it at the beginning of the next end step. (To populate, create a token that's a copy of a creature token you control.) |