M:tG card similarity search
B · Instant
Choose one — • Target opponent loses 1 life and you gain 1 life. • Exile up to three target cards from a single graveyard. • Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Lone Missionary | 1W | Creature — Kor Monk | When Lone Missionary enters the battlefield, you gain 4 life. 2/1 |
| Tomb of the Spirit Dragon | Land | {T}: Add {C}. {2}, {T}: You gain 1 life for each colorless creature you control. | |
| Inspiring Cleric | 2W | Creature — Vampire Cleric | When Inspiring Cleric enters the battlefield, you gain 4 life. 3/2 |
| Undermine | UUB | Instant | Counter target spell. Its controller loses 3 life. |
| Healer of the Glade | G | Creature — Elemental | When Healer of the Glade enters the battlefield, you gain 3 life. 1/2 |
| Faerie Dreamthief | B | Creature — Faerie Warlock | Flying When Faerie Dreamthief enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {2}{B}, Exile Faerie Dreamthief from your graveyard: You draw a card and you lose 1 life. 1/1 |
| Archangel's Light | 7W | Sorcery | You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library. |
| Carnival of Souls | 1B | Enchantment | Whenever a creature enters the battlefield, you lose 1 life and add {B}. |
| Ob Nixilis, the Adversary | 1BR | Legendary Planeswalker — Nixilis | Casualty X. The copy isn't legendary and has starting loyalty X. (As you cast this spell, you may sacrifice a creature with power X. When you do, copy this spell. The copy becomes a token.) [+1]: Each opponent loses 2 life unless they discard a card. If you control a Demon or Devil, you gain 2 life. [−2]: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." [−7]: Target player draws seven cards and loses 7 life. Loyalty 3 |
| Agent of Masks | 3WB | Creature — Human Advisor | At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. 2/3 |