Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ebony Charm

B · Instant

Choose one — • Target opponent loses 1 life and you gain 1 life. • Exile up to three target cards from a single graveyard. • Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Similar cards

Color identity:
NameManaTypeText
Sanguine Sacrament XWWInstant You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.
Zebra Unicorn 2GWCreature — Unicorn Whenever Zebra Unicorn deals damage, you gain that much life. 2/2
Alchemist's Gift BInstant Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Cryptic Cruiser 3UCreature — Eldrazi Processor Devoid (This card has no color.) {2}{U}, Put a card an opponent owns from exile into that player's graveyard: Tap target creature. 3/3
Eat to Extinction 3BInstant Exile target creature or planeswalker. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Run for Your Life URInstant One or two target creatures each gain haste until end of turn. They can't be blocked this turn except by creatures with haste. Escape—{2}{U}{R}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Corpse Appraiser UBRCreature — Vampire Rogue When Corpse Appraiser enters the battlefield, exile up to one target creature card from a graveyard. If a card is put into exile this way, look at the top three cards of your library, then put one of those cards into your hand and the rest into your graveyard. 3/3
Worst Fears 7BSorcery You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.)
Enslaved Scout 2RCreature — Goblin Scout {2}: Enslaved Scout gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.) 2/2
Bladed Sentinel 4Artifact Creature — Construct {W}: Bladed Sentinel gains vigilance until end of turn. 2/4
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