Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ebony Charm

B · Instant

Choose one — • Target opponent loses 1 life and you gain 1 life. • Exile up to three target cards from a single graveyard. • Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Similar cards

Color identity:
NameManaTypeText
Clawing Torment BEnchantment — Aura Enchant artifact or creature As long as enchanted permanent is a creature, it gets -1/-1 and can't block. Enchanted permanent has "At the beginning of your upkeep, you lose 1 life."
Coveted Jewel 6Artifact When Coveted Jewel enters the battlefield, draw three cards. {T}: Add three mana of any one color. Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of Coveted Jewel. Untap it.
Spinewoods Armadillo 4GGCreature — Armadillo Reach Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) {1}{G}, Discard Spinewoods Armadillo: Search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. You gain 3 life. 7/7
Thieves' Auction 4RRRSorcery Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen.
Tainted Strike BInstant Target creature gets +1/+0 and gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Harmattan Efreet 2UUCreature — Efreet Flying {1}{U}{U}: Target creature gains flying until end of turn. 2/2
Chariot of the Sun 3Artifact {2}, {T}: Until end of turn, target creature you control gains flying and has base toughness 1.
Riding Red Hare 2WSorcery Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)
A-Vampire Scrivener 3BCreature — Vampire Warlock Flying Whenever you gain life during your turn, put a +1/+1 counter on Vampire Scrivener. Whenever you lose life during your turn, put a +1/+1 counter on Vampire Scrivener. 2/2
Tortoise Formation 3UInstant Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
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