M:tG card similarity search
B · Instant
Choose one — • Target opponent loses 1 life and you gain 1 life. • Exile up to three target cards from a single graveyard. • Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Deathcurse Ogre | 5B | Creature — Ogre Warrior | When Deathcurse Ogre dies, each player loses 3 life. 3/3 |
| Tandem Tactics | 1W | Instant | Up to two target creatures each get +1/+2 until end of turn. You gain 2 life. |
| Foul Imp | BB | Creature — Imp | Flying When Foul Imp enters the battlefield, you lose 2 life. 2/2 |
| Radiant Smite | 1W | Instant | Destroy target creature with power 4 or greater. If you weren't the starting player, you gain 4 life. Cycling {W} When you cycle Radiant Smite, if you weren't the starting player, you gain 2 life. |
| Pulse Tracker | B | Creature — Vampire Rogue | Whenever Pulse Tracker attacks, each opponent loses 1 life. 1/1 |
| Night's Whisper | 1B | Sorcery | You draw two cards and you lose 2 life. |
| Succumb to Temptation | 1BB | Instant | You draw two cards and you lose 2 life. |
| Quill-Slinger Boggart | 3B | Creature — Goblin Warrior | Whenever a player casts a Kithkin spell, you may have target player lose 1 life. 3/2 |
| Restless Fortress | Land | Restless Fortress enters the battlefield tapped. {T}: Add {W} or {B}. {2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life. | |
| Swarm Guildmage | BG | Creature — Elf Shaman | {4}{B}, {T}: Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.) {1}{G}, {T}: You gain 2 life. 2/2 |