M:tG card similarity search
4BB · Creature — Avatar Praetor
First strike, trample At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor. Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate only during your upkeep and only once each turn. 5/5
| Name | Mana | Type | Text |
|---|---|---|---|
| Vampire's Zeal | W | Instant | Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn. |
| Light of Promise | 2W | Enchantment — Aura | Enchant creature Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature." |
| Sunbond | 3W | Enchantment — Aura | Enchant creature Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature." |
| Storm the Seedcore | 2GG | Sorcery | Distribute four +1/+1 counters among up to four target creatures you control. Creatures you control gain vigilance and trample until end of turn. |
| Gwenna, Eyes of Gaea | 2G | Legendary Creature — Elf Druid Scout | {T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of a creature or creature card. Whenever you cast a creature spell with power 5 or greater, put a +1/+1 counter on Gwenna, Eyes of Gaea and untap it. 2/3 |
| Chain to Memory | U | Instant | Target creature gets -4/-0 until end of turn. Scry 2. |
| Cruel Finality | 2B | Instant | Target creature gets -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
| Lose Hope | B | Instant | Target creature gets -1/-1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
| Lost in a Labyrinth | U | Instant | Target creature gets -3/-0 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
| Mount Keralia | Plane — Regatha | At the beginning of your end step, put a pressure counter on Mount Keralia. When you planeswalk away from Mount Keralia, it deals damage equal to the number of pressure counters on it to each creature and each planeswalker. Whenever chaos ensues, prevent all damage that planes named Mount Keralia would deal this game to permanents you control. |