M:tG card similarity search
XR · Instant
Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls.
| Name | Mana | Type | Text |
|---|---|---|---|
| Soul Charmer | 2W | Creature — Human Rebel | Whenever Soul Charmer deals combat damage to a creature, you gain 2 life unless that creature's controller pays {2}. 2/2 |
| Voices from the Void | 4B | Sorcery | Domain — Target player discards a card for each basic land type among lands you control. |
| Battle at the Bridge | XB | Sorcery | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Target creature gets -X/-X until end of turn. You gain X life. |
| Niv-Mizzet, the Firemind | 2UURR | Legendary Creature — Dragon Wizard | Flying Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target. {T}: Draw a card. 4/4 |
| Metzali, Tower of Triumph | Legendary Land | (Transforms from Path of Mettle.) {T}: Add one mana of any color. {1}{R}, {T}: Metzali, Tower of Triumph deals 2 damage to each opponent. {2}{W}, {T}: Choose a creature at random that attacked this turn. Destroy that creature. | |
| Ramunap Ruins | Land — Desert | {T}: Add {C}. {T}, Pay 1 life: Add {R}. {2}{R}{R}, {T}, Sacrifice a Desert: Ramunap Ruins deals 2 damage to each opponent. | |
| Silkguard | XG | Instant | Put a +1/+1 counter on each of up to X target creatures you control. Auras, Equipment, and modified creatures you control gain hexproof until end of turn. (Equipment, Auras you control, and counters are modifications.) |
| Dingus Egg | 4 | Artifact | Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller. |
| Elvish Branchbender | 2G | Creature — Elf Druid | {T}: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control. 2/2 |
| Harnessed Snubhorn | 3W | Creature — Dinosaur | Vigilance Whenever Harnessed Snubhorn deals combat damage to a player, return target artifact or enchantment card from your graveyard to the battlefield. 2/5 |