Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dutiful Griffin

3WW · Creature — Griffin

Flying {2}{W}, Sacrifice two enchantments: Return Dutiful Griffin from your graveyard to your hand. 4/4

Similar cards

Color identity:
NameManaTypeText
Paradoxical Outcome 3UInstant Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way.
Shoot Down 3GSorcery Exile target artifact, enchantment, or creature with flying.
Aethersquall Ancient 5UUCreature — Leviathan Flying At the beginning of your upkeep, you get {E}{E}{E} (three energy counters). Pay {E}{E}{E}{E}{E}{E}{E}{E}: Return all other creatures to their owners' hands. Activate only as a sorcery. 6/6
Escape Routes 2UEnchantment {2}{U}: Return target white or black creature you control to its owner's hand.
Esperzoa 2UArtifact Creature — Jellyfish Flying At the beginning of your upkeep, return an artifact you control to its owner's hand. 4/3
Phantasmagorian 5BBCreature — Horror When you cast this spell, any player may discard three cards. If a player does, counter Phantasmagorian. Discard three cards: Return Phantasmagorian from your graveyard to your hand. 6/6
Moratorium Stone 1Artifact {2}, {T}: Exile target card from a graveyard. {2}{W}{B}, {T}, Sacrifice Moratorium Stone: Exile target nonland card from a graveyard, all other cards from graveyards with the same name as that card, and all permanents with that name.
Dark Intimations 2UBRSorcery Each opponent sacrifices a creature or planeswalker, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, then draw a card. When you cast a Bolas planeswalker spell, exile Dark Intimations from your graveyard. That planeswalker enters the battlefield with an additional loyalty counter on it.
Zephid 4UUCreature — Illusion Flying Shroud (This creature can't be the target of spells or abilities.) 3/4
Basilica Screecher 1BCreature — Bat Flying Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) 1/2
Page 115