Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dust Bowl

· Land

{T}: Add {C}. {3}, {T}, Sacrifice a land: Destroy target nonbasic land.

Similar cards

Color identity:
NameManaTypeText
Access Tunnel Land {T}: Add {C}. {3}, {T}: Target creature with power 3 or less can't be blocked this turn.
Murmuring Bosk Land — Forest ({T}: Add {G}.) As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped. {T}: Add {W} or {B}. Murmuring Bosk deals 1 damage to you.
Extruder 4Artifact Creature — Juggernaut Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Sacrifice an artifact: Put a +1/+1 counter on target creature. 4/3
Drake Familiar 1UCreature — Drake Flying When Drake Familiar enters the battlefield, sacrifice it unless you return an enchantment to its owner's hand. 2/1
Automated Artificer 2Artifact Creature — Artificer {T}: Add {C}. Spend this mana only to activate an ability or cast an artifact spell. 1/3
Merieke Ri Berit WUBLegendary Creature — Human Merieke Ri Berit doesn't untap during your untap step. {T}: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated. 1/1
Spelltithe Enforcer 3WWCreature — Elephant Wizard Whenever an opponent casts a spell, that player sacrifices a permanent unless they pay {1}. 3/3
Candlestick UArtifact — Clue Equipment Equipped creature gets +1/+1 and has "Whenever this creature attacks, surveil 2." (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) {2}, Sacrifice Candlestick: Draw a card. Equip {2}
Deadapult 2REnchantment {R}, Sacrifice a Zombie: Deadapult deals 2 damage to any target.
Gisa's Favorite Shovel 1BLegendary Artifact — Equipment Equipped creature gets +2/+0 and has menace. Whenever equipped creature attacks, defending player sacrifices a creature. If they do, you create a Walker token. (It's a 2/2 black Zombie creature.) Equip {4}
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