Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dust Bowl

· Land

{T}: Add {C}. {3}, {T}, Sacrifice a land: Destroy target nonbasic land.

Similar cards

Color identity:
NameManaTypeText
Font of Fortunes 1UEnchantment {1}{U}, Sacrifice Font of Fortunes: Draw two cards.
Hermit Druid 1GCreature — Human Druid {G}, {T}: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard. 1/1
Glacial Fortress Land Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.
Frostwalk Bastion Snow Land {T}: Add {C}. {1}{S}: Until end of turn, Frostwalk Bastion becomes a 2/3 Construct artifact creature. It's still a land. ({S} can be paid with one mana from a snow source.) Whenever Frostwalk Bastion deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Academy Ruins Legendary Land {T}: Add {C}. {1}{U}, {T}: Put target artifact card from your graveyard on top of your library.
Eternal Dominion 7UUUSorcery Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)
Chain of Acid 3GSorcery Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy.
Sunken Field 1UEnchantment — Aura Enchant land Enchanted land has "{T}: Counter target spell unless its controller pays {1}."
Oasis Ritualist 3GCreature — Naga Druid {T}: Add one mana of any color. {T}, Exert Oasis Ritualist: Add two mana of any one color. (An exerted creature won't untap during your next untap step.) 2/4
Golgari Charm BGInstant Choose one — • All creatures get -1/-1 until end of turn. • Destroy target enchantment. • Regenerate each creature you control.
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