M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Topple the Statue | 2W | Instant | Tap target permanent. If it's an artifact, destroy it. Draw a card. |
| Hinterland Harbor | Land | Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U}. | |
| Mech Hangar | Land | {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Pilot or Vehicle spell. {3}, {T}: Target Vehicle becomes an artifact creature until end of turn. | |
| Mindslaver | 6 | Legendary Artifact | {4}, {T}, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.) |
| Assassin's Ink | 2BB | Instant | This spell costs {1} less to cast if you control an artifact and {1} less to cast if you control an enchantment. Destroy target creature or planeswalker. |
| Caustic Tar | 4BB | Enchantment — Aura | Enchant land Enchanted land has "{T}: Target player loses 3 life." |
| Ancient Tomb | Land | {T}: Add {C}{C}. Ancient Tomb deals 2 damage to you. | |
| Cephalid Snitch | 1U | Creature — Cephalid Wizard | Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn. 1/1 |
| Parting Thoughts | 2B | Sorcery | Destroy target creature. You draw X cards and you lose X life, where X is the number of counters on that creature. |
| Elfhame Sanctuary | 1G | Enchantment | At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. If you do, you skip your draw step this turn. |