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17 May 2024: Card library updated.

Dungeon Master

2WU · Legendary Planeswalker — Dungeon Master

[+1]: Target opponent creates a 1/1 black Skeleton creature token with "When this creature dies, each opponent gains 2 life." [+1]: Roll a d20. If you roll a 1, skip your next turn. If you roll a 12 or higher, draw a card. [−6]: You get an adventuring party. (Your party is a 3/3 red Fighter with first strike, a 1/1 white Cleric with lifelink, a 2/2 black Rogue with hexproof, and a 1/1 blue Wizard with flying.) Loyalty 1d4+1

Similar cards

Color identity:
NameManaTypeText
Joraga Treespeaker GCreature — Elf Druid Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 1/2 {T}: Add {G}{G}. LEVEL 5+ 1/4 Elves you control have "{T}: Add {G}{G}." 1/1
Orochi Eggwatcher 2GCreature — Snake Shaman {2}{G}, {T}: Create a 1/1 green Snake creature token. If you control ten or more creatures, flip Orochi Eggwatcher. 1/1
Heroes of Kamigawa 1WUBLegendary Planeswalker — Kaito Wanderer Each spell you cast with a name printed in a Kamigawa expansion costs {1} less to cast. [+2]: Open up to one sealed Kamigawa booster pack and shuffle those cards into your booster pile. Look at the top four cards of your booster pile. Put two of those cards into your hand and the rest into your graveyard. [−3]: Return a creature card with a name printed in a Kamigawa expansion from your graveyard to the battlefield. Heroes of Kamigawa can be your commander. Loyalty 4
Gravebind BInstant Target creature can't be regenerated this turn. Draw a card at the beginning of the next turn's upkeep.
Lurking Jackals BEnchantment When an opponent has 10 or less life, if Lurking Jackals is an enchantment, it becomes a 3/2 Jackal creature.
Hoofprints of the Stag 1WTribal Enchantment — Elemental Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag. {2}{W}, Remove four hoofprint counters from Hoofprints of the Stag: Create a 4/4 white Elemental creature token with flying. Activate only during your turn.
Wild Endeavor 4GGSorcery Roll two d4 and choose one result. Create a number of 3/3 green Beast creature tokens equal to that result. Then search your library for a number of basic land cards equal to the other result, put them onto the battlefield tapped, then shuffle.
Hullbreacher 2UCreature — Merfolk Pirate Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 3/2
Somberwald Beastmaster 6GCreature — Human Ranger When Somberwald Beastmaster enters the battlefield, create a 2/2 green Wolf creature token, a 3/3 green Beast creature token, and a 4/4 green Beast creature token. Creature tokens you control have deathtouch. 1/1
Megatron, Tyrant 3RWBLegendary Artifact Creature — Robot More Than Meets the Eye {1}{R}{W}{B} (You may cast this card converted for {1}{R}{W}{B}.) Your opponents can't cast spells during combat. At the beginning of your postcombat main phase, you may convert Megatron. If you do, add {C} for each 1 life your opponents have lost this turn. 7/5
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