M:tG card similarity search
3 · Artifact
{T}: Add {C}. {3}, {T}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
Name | Mana | Type | Text |
---|---|---|---|
Noyan Dar, Roil Shaper | 3WU | Legendary Creature — Merfolk Ally | Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. 4/4 |
Ignoble Hierarch | G | Creature — Goblin Shaman | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {B}, {R}, or {G}. 0/1 |
Quicken | U | Instant | The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.) Draw a card. |
Immolating Gyre | 4RR | Sorcery | Immolating Gyre deals X damage to each creature and planeswalker you don't control, where X is the number of instant and sorcery cards in your graveyard. |
Green Slime | 2G | Creature — Ooze | Flash When Green Slime enters the battlefield, counter target activated or triggered ability from an artifact or enchantment source. If a permanent's ability is countered this way, destroy that permanent. Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 2/2 |
Bloodfire Enforcers | 3R | Creature — Human Monk | Bloodfire Enforcers has first strike and trample as long as an instant card and a sorcery card are in your graveyard. 5/2 |
Giada, Font of Hope | 1W | Legendary Creature — Angel | Flying, vigilance Each other Angel you control enters the battlefield with an additional +1/+1 counter on it for each Angel you already control. {T}: Add {W}. Spend this mana only to cast an Angel spell. 2/2 |
Eidolon of Obstruction | 1W | Enchantment Creature — Spirit | First strike Loyalty abilities of planeswalkers your opponents control cost {1} more to activate. 2/1 |
Duskmantle, House of Shadow | Land | {T}: Add {C}. {U}{B}, {T}: Target player mills a card. | |
Zhalfirin Void | Land | When Zhalfirin Void enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}: Add {C}. |