M:tG card similarity search
· Land
Dungeon Descent enters the battlefield tapped. {T}: Add {C}. {4}, {T}, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
| Name | Mana | Type | Text | 
|---|---|---|---|
| Highland Weald | Snow Land | Highland Weald enters the battlefield tapped. {T}: Add {R} or {G}. | |
| Izzet Guildgate | Land — Gate | Izzet Guildgate enters the battlefield tapped. {T}: Add {U} or {R}. | |
| Jungle Shrine | Land | Jungle Shrine enters the battlefield tapped. {T}: Add {R}, {G}, or {W}. | |
| Jwari Ruins | Land | Jwari Ruins enters the battlefield tapped. {T}: Add {U}. | |
| Kabira Plateau | Land | Kabira Plateau enters the battlefield tapped. {T}: Add {W}. | |
| Kazandu Valley | Land | Kazandu Valley enters the battlefield tapped. {T}: Add {G}. | |
| Kazuul's Cliffs | Land | Kazuul's Cliffs enters the battlefield tapped. {T}: Add {R}. | |
| Khalni Territory | Land | Khalni Territory enters the battlefield tapped. {T}: Add {G}. | |
| Makindi Mesas | Land | Makindi Mesas enters the battlefield tapped. {T}: Add {W}. | |
| Malakir Mire | Land | Malakir Mire enters the battlefield tapped. {T}: Add {B}. |