M:tG card similarity search
2R · Creature — Donkey Barbarian
At the beginning of your upkeep, flip a coin. If you lose the flip, target opponent chooses whether Dumb Ass attacks this turn. 3.5/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Seasoned Dungeoneer | 3W | Creature — Human Warrior | When Seasoned Dungeoneer enters the battlefield, you take the initiative. Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) 3/4 |
| Oni Possession | 2B | Enchantment — Aura | Enchant creature At the beginning of your upkeep, sacrifice a creature. Enchanted creature gets +3/+3 and has trample. Enchanted creature is a Demon Spirit. |
| Wake to Slaughter | 3BR | Sorcery | Choose up to two target creature cards in your graveyard. An opponent chooses one of them. Return that card to your hand. Return the other to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step. Flashback {4}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Not on My Watch | 1W | Instant | Exile target attacking creature. |
| Order | 3W | Instant | Exile target attacking creature. |
| Sakashima's Will | 3U | Sorcery | Choose one. If you control a commander as you cast this spell, you may choose both. • Target opponent chooses a creature they control. You gain control of it. • Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn. |
| Redirect | UU | Instant | You may choose new targets for target spell. |
| The Seventh Doctor | 3WU | Legendary Creature — Time Lord Doctor | Whenever The Seventh Doctor attacks, choose a card in your hand. Defending player guesses whether that card's mana value is greater than the number of artifacts you control. If they guessed wrong, you may cast it without paying its mana cost. If you don't cast a spell this way, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 3/6 |
| Buzzing Whack-a-Doodle | 4 | Artifact | As Buzzing Whack-a-Doodle enters the battlefield, you and an opponent each secretly choose Whack or Doodle. Then those choices are revealed. If the choices match, Buzzing Whack-a-Doodle has that ability. Otherwise, it has Buzz. • Whack — {T}: Target player loses 2 life. • Doodle — {T}: You gain 3 life. • Buzz — {2}, {T}: Draw a card. |
| Sphinx of the Second Sun | 6UU | Creature — Sphinx | Flying At the beginning of your postcombat main phase, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.) 6/6 |