M:tG card similarity search
2U · Creature — Siren
{U}, {T}: Target creature attacks target opponent this turn if able. Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Porcelain Zealot | 3W | Creature — Phyrexian Soldier | At the beginning of combat on your turn, target creature you control gets +1/+1 until end of turn. If that creature has toxic, instead it gets +2/+2 until end of turn. 2/3 |
| Drainpipe Vermin | B | Creature — Rat | When Drainpipe Vermin dies, you may pay {B}. If you do, target player discards a card. 1/1 |
| Briarhorn | 3G | Creature — Elemental | Flash When Briarhorn enters the battlefield, target creature gets +3/+3 until end of turn. Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/3 |
| Varragoth, Bloodsky Sire | 2B | Legendary Creature — Demon Rogue | Deathtouch Boast — {1}{B}: Target player searches their library for a card, then shuffles and puts that card on top. (Activate only if this creature attacked this turn and only once each turn.) 2/3 |
| Herald of Faith | 3WW | Creature — Angel | Flying Whenever Herald of Faith attacks, you gain 2 life. 4/3 |
| Celestial Enforcer | 2W | Creature — Human Cleric | {1}{W}, {T}: Tap target creature. Activate only if you control a creature with flying. 2/3 |
| Arcane Laboratory | 2U | Enchantment | Each player can't cast more than one spell each turn. |
| Rule of Law | 2W | Enchantment | Each player can't cast more than one spell each turn. |
| Linden, the Steadfast Queen | WWW | Legendary Creature — Human Noble | Vigilance Whenever a white creature you control attacks, you gain 1 life. 3/3 |
| Acquisitions Expert | 1B | Creature — Human Rogue | When Acquisitions Expert enters the battlefield, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 1/2 |