M:tG card similarity search
4RW · Legendary Creature — Human Noble Soldier
At the beginning of combat on your turn, another target creature you control gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) 5/5
| Name | Mana | Type | Text |
|---|---|---|---|
| Shields of Velis Vel | W | Tribal Instant — Shapeshifter | Changeling (This card is every creature type.) Creatures target player controls get +0/+1 and gain all creature types until end of turn. |
| Barricade Breaker | 7 | Artifact Creature — Juggernaut | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Barricade Breaker attacks each combat if able. 7/5 |
| Giant Killer | W | Creature — Human Peasant | {1}{W}, {T}: Tap target creature. 1/2 |
| Undercity Upheaval | 1GG | Sorcery | Undergrowth — Distribute X +1/+1 counters among any number of target creatures you control, where X is the number of creature cards in your graveyard as you cast this spell. Creatures you control gain vigilance until end of turn. |
| Lord of the Unreal | UU | Creature — Human Wizard | Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.) 2/2 |
| Arvad the Cursed | 3WB | Legendary Creature — Vampire Knight | Deathtouch, lifelink Other legendary creatures you control get +2/+2. 3/3 |
| Skyshroud Blessing | 1G | Instant | All lands gain shroud until end of turn. (They can't be the targets of spells or abilities.) Draw a card. |
| Cunning Sparkmage | 2R | Creature — Human Shaman | Haste {T}: Cunning Sparkmage deals 1 damage to any target. 0/1 |
| Vulshok Sorcerer | 1RR | Creature — Human Shaman | Haste {T}: Vulshok Sorcerer deals 1 damage to any target. 1/1 |
| Truefire Paladin | RW | Creature — Human Knight | Vigilance {R}{W}: Truefire Paladin gets +2/+0 until end of turn. {R}{W}: Truefire Paladin gains first strike until end of turn. 2/2 |