M:tG card similarity search
2W · Enchantment
Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Rise to the Challenge | 1R | Instant | Target creature gets +2/+0 and gains first strike until end of turn. |
| Seize the Initiative | W | Instant | Target creature gets +1/+1 and gains first strike until end of turn. |
| Skillful Lunge | 1W | Instant | Target creature gets +2/+0 and gains first strike until end of turn. |
| Slaughter Cry | 2R | Instant | Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) |
| Sure Strike | 1R | Instant | Target creature gets +3/+0 and gains first strike until end of turn. |
| Thunder Strike | 1R | Instant | Target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) |
| Zealous Strike | 1W | Instant | Target creature gets +2/+2 and gains first strike until end of turn. |
| The Chase Is On | 2R | Instant | Target creature gets +3/+0 and gains first strike until end of turn. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") |
| Armed | 1R | Sorcery | Target creature gets +1/+1 and gains double strike until end of turn. Fuse (You may cast one or both halves of this card from your hand.) |
| Garrison Griffin | 2W | Creature — Griffin | Flying Whenever Garrison Griffin attacks, target Knight you control gains flying until end of turn. 2/2 |