M:tG card similarity search
G · Creature — Human Druid
{G}, {T}, Sacrifice Druid Lyrist: Destroy target enchantment. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Wrath of God | 2WW | Sorcery | Destroy all creatures. They can't be regenerated. |
| Destructive Tampering | 2R | Sorcery | Choose one — • Destroy target artifact. • Creatures without flying can't block this turn. |
| Cliffside Rescuer | 1W | Creature — Kor Soldier | Vigilance {T}, Sacrifice Cliffside Rescuer: Target permanent you control gains protection from each of your opponents until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.) 2/2 |
| Deadly Alliance | 4B | Instant | This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Destroy target creature or planeswalker. |
| Handcuffs | 3BB | Enchantment | As Handcuffs enters the battlefield, choose a player. When the chosen player's hands aren't touching each other, sacrifice Handcuffs and that player sacrifices three permanents. |
| Last Voyage of the _____ | 3B | Enchantment | When this enchantment enters the battlefield, you may put a name sticker on it, then it becomes an Aura with enchant creature. Return a creature card from your graveyard to the battlefield and attach this Aura to it. Enchanted creature gets +2/+0 for each name sticker on this Aura with seven or fewer letters. When this Aura leaves the battlefield, sacrifice enchanted creature. |
| Teardrop Kami | U | Creature — Spirit | Sacrifice Teardrop Kami: You may tap or untap target creature. 1/1 |
| Bogardan Lancer | 1R | Creature — Human Knight | Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 1/1 |
| Tremble | 1R | Sorcery | Each player sacrifices a land. |
| Yawning Fissure | 4R | Sorcery | Each opponent sacrifices a land. |