M:tG card similarity search
1BB · Sorcery
All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Somberwald Alpha | 3G | Creature — Wolf | Whenever a creature you control becomes blocked, it gets +1/+1 until end of turn. {1}{G}: Target creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) 3/2 |
| Akroan Phalanx | 3W | Creature — Human Soldier | Vigilance {2}{R}: Creatures you control get +1/+0 until end of turn. 3/3 |
| Fetid Horror | 3B | Creature — Shade Horror | {B}: Fetid Horror gets +1/+1 until end of turn. 1/2 |
| Behind the Scenes | 2B | Enchantment | Creatures you control have skulk. (They can't be blocked by creatures with greater power.) {4}{W}: Creatures you control get +1/+1 until end of turn. |
| Nantuko Shade | BB | Creature — Insect Shade | {B}: Nantuko Shade gets +1/+1 until end of turn. 2/1 |
| Perilous Shadow | 2BB | Creature — Insect Shade | {1}{B}: Perilous Shadow gets +2/+2 until end of turn. 0/4 |
| Birgi, God of Storytelling | 2R | Legendary Creature — God | Whenever you cast a spell, add {R}. Until end of turn, you don't lose this mana as steps and phases end. Creatures you control can boast twice during each of your turns rather than once. 3/3 |
| Balthor the Defiled | 2BB | Legendary Creature — Zombie Dwarf | Minion creatures get +1/+1. {B}{B}{B}, Exile Balthor the Defiled: Each player returns all black and all red creature cards from their graveyard to the battlefield. 2/2 |
| Magister of Worth | 4WB | Creature — Angel | Flying Will of the council — When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth. 4/4 |
| Ambush Paratrooper | 1W | Creature — Human Soldier | Flash Flying {5}: Creatures you control get +1/+1 until end of turn. 1/2 |