M:tG card similarity search
BG · Sorcery
Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard.
| Name | Mana | Type | Text |
|---|---|---|---|
| Neglected Heirloom | 1 | Artifact — Equipment | Equipped creature gets +1/+1. When equipped creature transforms, transform Neglected Heirloom. Equip {1} |
| Hydroform | GU | Instant | Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land. |
| Riding the Dilu Horse | 2G | Sorcery | Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.) |
| Edge of Autumn | 1G | Sorcery | If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Cycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.) |
| Navigator's Ruin | 2U | Enchantment | Raid — At the beginning of your end step, if you attacked this turn, target opponent mills four cards. |
| Research | GU | Instant | Shuffle up to four cards you own from outside the game into your library. |
| Syndicate Infiltrator | 2UB | Creature — Vampire Wizard | Flying As long as there are five or more mana values among cards in your graveyard, Syndicate Infiltrator gets +2/+2. 3/3 |
| Déjà Vu | 2U | Sorcery | Return target sorcery card from your graveyard to your hand. |
| Sage's Knowledge | 2U | Sorcery | Return target sorcery card from your graveyard to your hand. |
| Admiral Brass, Unsinkable | 2UBR | Legendary Creature — Human Pirate | When Admiral Brass, Unsinkable enters the battlefield, mill four cards. At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.) 3/3 |