M:tG card similarity search
BG · Sorcery
Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard.
| Name | Mana | Type | Text |
|---|---|---|---|
| Metropolis Sprite | 1U | Creature — Faerie Rogue | Flying {U}: Metropolis Sprite gets +1/-1 until end of turn. 1/2 |
| Elsewhere Flask | 2 | Artifact | When Elsewhere Flask enters the battlefield, draw a card. Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn. |
| Forgotten Harvest | 1G | Enchantment | At the beginning of your upkeep, you may exile a land card from your graveyard. If you do, put a +1/+1 counter on target creature. |
| Wirewood Pride | G | Instant | Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield. |
| Back for More | 4BG | Instant | Return target creature card from your graveyard to the battlefield. When you do, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) |
| Vigilant Sentry | 1WW | Creature — Human Nomad | Threshold — As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has "{T}: Target attacking or blocking creature gets +3/+3 until end of turn." 2/2 |
| Wine of Blood and Iron | 3 | Artifact | {4}: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice Wine of Blood and Iron at the beginning of the next end step. |
| Araumi of the Dead Tide | 1UB | Legendary Creature — Merfolk Wizard | {T}, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. (Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 1/4 |
| Sinister Waltz | 3BR | Sorcery | Choose three target creature cards in your graveyard. Return two of them at random to the battlefield and put the other on the bottom of your library. |
| Pride of Conquerors | 1W | Instant | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead. |