Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Drooling Groodion

3BBG · Creature — Beast

{2}{B}{G}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn. 4/3

Similar cards

Color identity:
NameManaTypeText
The Flesh Is Weak 2WUBEnchantment When The Flesh Is Weak enters the battlefield, put a +1/+1 counter on each creature you control. Creatures you control with +1/+1 counters on them are artifacts in addition to their other types. Nonartifact creatures get -1/-1.
Warhost's Frenzy 2RInstant Kicker {B} (You may pay an additional {B} as you cast this spell.) Creatures you control get +2/+0 until end of turn. If this spell was kicked, whenever a creature you control dies this turn, draw a card.
Cytospawn Shambler 6GCreature — Elemental Mutant Graft 6 (This creature enters the battlefield with six +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {G}: Target creature with a +1/+1 counter on it gains trample until end of turn. 0/0
Glory-Bound Initiate 1WCreature — Human Warrior You may exert Glory-Bound Initiate as it attacks. When you do, it gets +1/+3 and gains lifelink until end of turn. (An exerted creature won't untap during your next untap step.) 3/1
Sunken City UUEnchantment At the beginning of your upkeep, sacrifice Sunken City unless you pay {U}{U}. Blue creatures get +1/+1.
Pardic Collaborator 3RCreature — Human Barbarian First strike {B}: Pardic Collaborator gets +1/+1 until end of turn. 2/2
Escaped Experiment 1UArtifact Creature — Phyrexian Beast Whenever Escaped Experiment attacks, target creature an opponent controls gets -X/-0 until end of turn, where X is the number of artifacts you control. 2/1
Andradite Leech 2BCreature — Leech Black spells you cast cost {B} more to cast. {B}: Andradite Leech gets +1/+1 until end of turn. 2/2
Merfolk Mistbinder GUCreature — Merfolk Shaman Other Merfolk you control get +1/+1. 2/2
Spectral Hunt-Caller 4GCreature — Wolf Spirit {5}{G}: Creatures you control get +1/+1 and gain trample until end of turn. 4/4
Page 255