Card Codex

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17 May 2024: Card library updated.

Dromoka's Command

GW · Instant

Choose two — • Prevent all damage target instant or sorcery spell would deal this turn. • Target player sacrifices an enchantment. • Put a +1/+1 counter on target creature. • Target creature you control fights target creature you don't control.

Similar cards

Color identity:
NameManaTypeText
Dimir Spybug UBCreature — Insect Flying Menace (This creature can't be blocked except by two or more creatures.) Whenever you surveil, put a +1/+1 counter on Dimir Spybug. 1/1
Furious Spinesplitter 2R/GR/GCreature — Ogre Warrior Trample At the beginning of your end step, put a +1/+1 counter on Furious Spinesplitter for each opponent that was dealt damage this turn. 3/3
Brimstone Roundup 1REnchantment Whenever you cast your second spell each turn, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Horror of Horrors 3BBEnchantment Sacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Hare Raising GSorcery — Adventure Target creature you control gains vigilance and gets +X/+X until end of turn, where X is the number of creatures you control.
Soul Snare WEnchantment {W}, Sacrifice Soul Snare: Exile target creature that's attacking you or a planeswalker you control.
Valkmira, Protector's Shield 3WLegendary Artifact If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage. Whenever you or another permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}.
Balefire Liege 2R/WR/WR/WCreature — Spirit Horror Other red creatures you control get +1/+1. Other white creatures you control get +1/+1. Whenever you cast a red spell, Balefire Liege deals 3 damage to target player or planeswalker. Whenever you cast a white spell, you gain 3 life. 2/4
Volrath's Motion Sensor BEnchantment — Aura Enchant player As Volrath's Motion Sensor enters the battlefield, choose one of enchanted player's hands. That player balances Volrath's Motion Sensor on the back of that hand. When Volrath's Motion Sensor falls off the chosen hand, sacrifice Volrath's Motion Sensor and enchanted player loses 3 life.
When We Were Young 3WInstant Up to two target creatures each get +2/+2 until end of turn. If you control an artifact and an enchantment, those creatures also gain lifelink until end of turn.
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