M:tG card similarity search
WUB · Instant
Choose one — • You gain 5 life. • Counter target spell. • Target creature gets -2/-2 until end of turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Windgrace Acolyte | 4B | Creature — Cat Warrior | Flying When Windgrace Acolyte enters the battlefield, mill three cards and you gain 3 life. 3/2 |
| Foil | 2UU | Instant | You may discard an Island card and another card rather than pay this spell's mana cost. Counter target spell. |
| Lucky Offering | W | Sorcery | Destroy target artifact with mana value 3 or less. You gain 3 life. |
| Retrieval Agent | 3U | Creature — Human Soldier | {2}: Retrieval Agent gets +1/-1 until end of turn. 2/5 |
| Tortoise Formation | 3U | Instant | Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.) |
| Give | 2G | Sorcery | Put three +1/+1 counters on target creature. Fuse (You may cast one or both halves of this card from your hand.) |
| Kros, Defense Contractor | 1GWU | Legendary Creature — Cat Advisor | At the beginning of your upkeep, put a shield counter on target creature an opponent controls. Whenever you put one or more counters on a creature you don't control, tap that creature and goad it. It gains trample until your next turn. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 2/4 |
| Dee Kay, Finder of the Lost | 1UB | Legendary Creature — Zombie Employee | When Dee Kay, Finder of the Lost enters the battlefield, open an Attraction. Whenever you roll a 2, each opponent loses 1 life and you gain 1 life. Whenever you roll a 4, you may tap or untap target artifact or creature. Whenever you roll a 6, return target creature card from your graveyard to your hand. 1/4 |
| Busted! | 1U | Instant | Counter target spell unless its controller pays {X}, where X is the number of words in the name with the most words among permanents you control. |
| Svyelunite Priest | 1U | Creature — Merfolk Cleric | {U}{U}, {T}: Target creature gains shroud until end of turn. Activate only during your upkeep. (It can't be the target of spells or abilities.) 1/1 |