M:tG card similarity search
· Land — Lair
When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {W}, {U}, or {B}.
| Name | Mana | Type | Text |
|---|---|---|---|
| Overwhelmed Apprentice | U | Creature — Human Wizard | When Overwhelmed Apprentice enters the battlefield, each opponent mills two cards. Then you scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 1/2 |
| Vanish into Memory | 2WU | Instant | Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness. |
| Radha, Coalition Warlord | 2RG | Legendary Creature — Elf Warrior | Domain — Whenever Radha, Coalition Warlord becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control. 3/3 |
| Tidal Warrior | U | Creature — Merfolk Warrior | {T}: Target land becomes an Island until end of turn. 1/1 |
| Deranged Assistant | 1U | Creature — Human Wizard | {T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.) 1/1 |
| Kroxa, Titan of Death's Hunger | BR | Legendary Creature — Elder Giant | When Kroxa enters the battlefield, sacrifice it unless it escaped. Whenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life. Escape—{B}{B}{R}{R}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) 6/6 |
| Fossil Find | R/G | Sorcery | Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose. |
| Chronobot | 2 | Artifact Creature — Construct | When Chronobot enters the battlefield, switch upkeep steps with target opponent for as long as it remains on the battlefield. (You take your upkeep on their turn, and they take their upkeep on your turn.) 2/2 |
| Carnival of Souls | 1B | Enchantment | Whenever a creature enters the battlefield, you lose 1 life and add {B}. |
| Bazaar Trader | 1R | Creature — Goblin | {T}: Target player gains control of target artifact, creature, or land you control. 1/1 |