Card Codex

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17 May 2024: Card library updated.

Dredge the Mire

3B · Sorcery

Each opponent chooses a creature card in their graveyard. Put those cards onto the battlefield under your control.

Similar cards

Color identity:
NameManaTypeText
Chrome Courier 1WUArtifact Creature — Thopter Flying When Chrome Courier enters the battlefield, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life. 1/1
Myr Retriever 2Artifact Creature — Myr When Myr Retriever dies, return another target artifact card from your graveyard to your hand. 1/1
Shipwreck Dowser 3UUCreature — Merfolk Wizard Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Shipwreck Dowser enters the battlefield, return target instant or sorcery card from your graveyard to your hand. 3/3
Bladewing, Deathless Tyrant 5BRLegendary Creature — Dragon Skeleton Flying, haste Whenever Bladewing, Deathless Tyrant deals combat damage to a player or planeswalker, for each creature card in your graveyard, create a 2/2 black Zombie Knight creature token with menace. 6/6
Ethereal Absolution 4WBEnchantment Creatures you control get +1/+1. Creatures your opponents control get -1/-1. {2}{W}{B}: Exile target card from an opponent's graveyard. If it was a creature card, you create a 1/1 white and black Spirit creature token with flying.
Treasury Thrull 4WBCreature — Thrull Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand. 4/4
Pallimud 2RCreature — Beast As Pallimud enters the battlefield, choose an opponent. Pallimud's power is equal to the number of tapped lands the chosen player controls. */3
Dawn to Dusk 2WWSorcery Choose one or both — • Return target enchantment card from your graveyard to your hand. • Destroy target enchantment.
Rot Farm Mortipede 3BCreature — Insect Whenever one or more creature cards leave your graveyard, Rot Farm Mortipede gets +1/+0 and gains menace and lifelink until end of turn. 3/4
Deeproot Elite 1GCreature — Merfolk Warrior Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on target Merfolk you control. 1/1
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