Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dream Thief

2U · Creature — Faerie Rogue

Flying When Dream Thief enters the battlefield, draw a card if you've cast another blue spell this turn. 2/1

Similar cards

Color identity:
NameManaTypeText
Frantic Inventory 1UInstant Draw a card, then draw cards equal to the number of cards named Frantic Inventory in your graveyard.
Take Inventory 1USorcery Draw a card, then draw cards equal to the number of cards named Take Inventory in your graveyard.
Illuminated Wings 1UEnchantment — Aura Enchant creature Enchanted creature has flying. {2}, Sacrifice Illuminated Wings: Draw a card.
Invasion of Mercadia 1RBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Mercadia enters the battlefield, you may discard a card. If you do, draw two cards.
Ebon Drake 2BCreature — Drake Flying Whenever a player casts a spell, you lose 1 life. 3/3
Wheel and Deal 3UInstant Any number of target opponents each discard their hands, then draw seven cards. Draw a card.
Crimestopper Sprite 2UCreature — Faerie Detective As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.) Flying When Crimestopper Sprite enters the battlefield, tap target creature. If evidence was collected, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 2/2
A-Master of Winds 2UUCreature — Sphinx Wizard Flying When Master of Winds enters the battlefield, draw two cards, then discard a card. Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 5/1 or 1/5 until end of turn. 1/5
Song of the Worldsoul 4WWEnchantment Whenever you cast a spell, populate. (Create a token that's a copy of a creature token you control.)
Sphinx of Lost Truths 3UUCreature — Sphinx Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Flying When Sphinx of Lost Truths enters the battlefield, draw three cards. Then if it wasn't kicked, discard three cards. 3/5
Page 142