Card Codex

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17 May 2024: Card library updated.

Dread Whispers

1B · Sorcery — Adventure

You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)

Similar cards

Color identity:
NameManaTypeText
Contemplation 1WWEnchantment Whenever you cast a spell, you gain 1 life.
Messenger Drake 3UUCreature — Drake Flying When Messenger Drake dies, draw a card. 3/3
Canopy Claws GInstant Target creature loses flying until end of turn. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Devout Monk WCreature — Human Monk Cleric When Devout Monk enters the battlefield, you gain 1 life. 1/1
Venerable Monk 2WCreature — Human Monk Cleric When Venerable Monk enters the battlefield, you gain 2 life. 2/2
Essence Harvest 2BSorcery Target player loses X life and you gain X life, where X is the greatest power among creatures you control.
Desolate Lighthouse Land {T}: Add {C}. {1}{U}{R}, {T}: Draw a card, then discard a card.
Enchantress's Presence 2GEnchantment Whenever you cast an enchantment spell, draw a card.
Compost 1GEnchantment Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card.
Flayed Nim 3BCreature — Skeleton Whenever Flayed Nim deals combat damage to a creature, that creature's controller loses that much life. {2}{B}: Regenerate Flayed Nim. 2/2
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